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This work describes a congestion game model aimed at optimizing virtual screening process. In this game-theoretical mathematical model computing nodes act as players, and in the equilibrium situation the balance is reached between the results retrieval rate and the search space coverage. Experimental analysis shows that the scheduling algorithm based on the proposed model allows to adjust the results retrieval rate and the search space coverage in a flexible way so as to reach the maximal efficiency of virtual screening process.

Date:
2018 September 22 - 12:20
Duration:
20 min
Room:
311
Conference:
Stochastic Modeling and Applied Research of TechnologY
Language:
Track:
1. Stochastic Modeling and Applications
Difficulty:
Medium